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iOS App Testing Services

iPhone and iPad users expect apps that feel polished from the first tap, and Apple reviews every release before it reaches them.

We test on the real iPhones and iPads your users own, across every iOS version you support and the next beta, and get each build ready for TestFlight and App Store review.

  • Real iPhones and iPads
  • Every iOS version and beta
  • App Store ready
  • Free one-week POC

[ Why iOS testing ]

Fewer devices, higher expectations

iPhone users often spend more in apps and leave a bad review faster. Apple checks every release against its guidelines, and a rejection can delay a launch by days. Each year a new iOS version changes privacy rules, APIs and design, and most users install it within weeks. iOS testing is about getting through review the first time and staying ready for whatever Apple ships next.

Building for Android too? See Android app testing →

01

Ready for App Review

Privacy, payments and review rules checked before you submit, so you avoid rejections.

02

Ready for every new iOS

Betas tested from WWDC onwards, so launch day is a non-event.

03

iPhone and iPad done properly

Real devices, every screen size and true iPad behaviour, not a stretched phone app.

04

Fast and private

Performance, battery and data protection tested on new and older devices.

[ What we test ]

Eight areas where iOS apps break

From the iPhone in your user’s hand to the privacy of the data on it. Each area lists what we check, when you need it and the risk we look at first.

iPhone & iPad device matrix

Real devices

Apple makes fewer devices than the Android world, but screen sizes, chips, cameras and the Dynamic Island still vary a lot. We pick the iPhones and iPads your users really own, from your analytics.

What we check
  • Current and previous iPhone generations, Pro and standard
  • Small screens such as iPhone SE, and the largest Pro Max sizes
  • iPad, iPad mini, iPad Air and iPad Pro
  • Older devices on the oldest iOS version you support
When you need it

Before your first release, and each autumn when new iPhones arrive.

Top risk we test firstLayouts that break on the smallest or largest screens

iOS-specific behaviour

Privacy & system

iOS protects users with strict privacy prompts and tight limits on background work. Apps have to handle every answer a user can give and every way the system can pause them.

What we check
  • Permission prompts: allow, deny, limited photos and approximate location
  • App Tracking Transparency and privacy choices
  • Face ID, Touch ID and passkeys
  • Background refresh, push notifications, widgets and Live Activities
When you need it

For every release, especially after privacy, login or notification changes.

Top risk we test firstFeatures that silently stop working after a user taps “Don’t Allow”

iOS versions, betas & updates

OS releases

Most iPhone users update to a new iOS version within months, and Apple changes APIs, privacy rules and design every year. We test the new beta all summer, so you are ready on launch day.

What we check
  • Your minimum supported iOS version up to the latest release
  • Developer and public betas from WWDC to release
  • New Xcode and SDK requirements for App Store submissions
  • App updates installed over older versions with real data
When you need it

Every June to September, and before you drop support for an older iOS.

Top risk we test firstCrashes and broken screens on the day a new iOS ships

iPad: multitasking, Pencil & keyboard

Large screens

iPad users expect more than a stretched iPhone app. We check that your app works the way people actually use their iPads.

What we check
  • Split View, Slide Over and Stage Manager window sizes
  • Apple Pencil input, hover and handwriting
  • Hardware keyboards, shortcuts, trackpad and mouse
  • Portrait, landscape and external displays
When you need it

When you add iPad support, or see iPad users in your analytics.

Top risk we test firstLayouts that crop or reset when the window is resized

Apple Watch, Apple TV, CarPlay & Vision Pro

Beyond iPhone

Companion and standalone apps across Apple’s platforms have their own interface rules and their own App Store checks.

What we check
  • watchOS complications, notifications and iPhone sync
  • tvOS focus navigation and the Siri Remote
  • CarPlay templates and driver safety rules
  • visionOS windows, spatial layout and eye and hand input
When you need it

Before you launch on a new Apple platform, and with every companion app update.

Top risk we test firstSync failures between iPhone and the watch, TV or car

Swift, SwiftUI, Objective-C, Flutter & React Native

Any stack

However your app is built, we test the result on real Apple devices, and we know where each technology tends to fail.

What we check
  • Native Swift and SwiftUI apps, including UIKit screens
  • Older Objective-C code and mixed codebases
  • Flutter apps: plugins, platform channels and rendering
  • React Native apps: native modules and over-the-air updates
When you need it

Whenever you change Swift, Xcode, framework or plugin versions.

Top risk we test firstBugs in the native layer under a cross-platform framework

iOS is secure by design, but apps can still leak data. We test yours against OWASP MASVS and its testing guide, MASTG.

What we check
  • Keychain, files, caches, logs and backups
  • Network security, App Transport Security and certificate pinning
  • URL schemes, universal links and app extensions
  • Jailbreak detection, tampering and reverse engineering
When you need it

Before launch, after major changes, and when handling payments or health data.

Top risk we test firstTokens or personal data stored where other tools can read them

Users notice slow launches, stutters and battery drain straight away. We measure what they feel, on older devices as well as the newest.

What we check
  • Launch time, hangs and scroll smoothness
  • Battery, memory, storage and data use
  • Behaviour on poor networks and in Low Power Mode
  • Thermal throttling during long sessions
When you need it

Before launch, and whenever Xcode Organizer shows hangs or crashes rising.

Top risk we test firstHangs and slow launches on older iPhones

[ App Store review & TestFlight ]

Get through review the first time

Most rejections come from a short list of misses. We check all of them, and run your TestFlight beta so real testers try the build before Apple does.

App Store review checklist

Ten checks before you press “Submit for Review”

  1. PrivacyPrivacy labels in App Store Connect match what the app really collects
  2. PrivacyPrivacy manifest and required reason APIs declared
  3. PrivacyEvery permission prompt explains clearly why it is needed
  4. ReviewDemo account and notes ready for the App Review team
  5. ReviewNo placeholder content, broken links or unfinished features
  6. PaymentsIn-app purchases and subscriptions use Apple’s rules and work in sandbox
  7. AccountUsers can delete their account from inside the app
  8. LoginSign in with Apple offered where other social logins are
  9. BuildBuilt with the Xcode and SDK version Apple currently requires
  10. ListingScreenshots, previews and descriptions match the current app

TestFlight & beta testing

Real testers before real users

  1. 01Internal testingYour team installs every build within minutes, with no review.
  2. 02External testingUp to 10,000 testers by email or public link, after a short beta review.
  3. 03FeedbackScreenshots and crash reports from testers go straight into our bug reports.
  4. 04ReleasePhased release to production, with crashes and reviews watched day by day.

[ How we work ]

Six steps from device matrix to App Store release

You always know which devices and iOS versions are covered and what is ready to ship. Every matrix, plan and report belongs to you.

  1. Step 1 of 6

    Review your app & users

    Your app, analytics, markets and App Store Connect data reviewed with your team.

    You getRisk and user review
  2. Step 2 of 6

    Build the device matrix

    iPhones, iPads and iOS versions chosen from real user share.

    You getiOS device matrix
  3. Step 3 of 6

    Plan the tests

    Journeys and iOS-specific checks written for your app and its stack.

    You getiOS test plan
  4. Step 4 of 6

    Test on real devices

    Real iPhones and iPads, plus device clouds and simulators for breadth.

    You getBug reports with device, iOS and logs
  5. Step 5 of 6

    Beta & review readiness

    TestFlight builds tested and the App Store checklist completed.

    You getApp Store checklist
  6. Step 6 of 6

    Release & monitor

    Phased release watched, then regression on every release and new iOS.

    You getRelease sign-offUpdated matrix
  • Free one-week POCWe test your most important iOS journeys for a week, so you can judge our work first.
  • Real devices firstCore journeys on real iPhones and iPads in our team’s hands, with BrowserStack and Sauce Labs for breadth.
  • Bug reports you can act onDevice, iOS version, steps, video and device logs on every issue.

[ Tools ]

The tools behind our iOS testing

23 tools across six jobs. We’re happy to work in the tools your team already uses.

Devices & clouds

Real hardware and simulators.

04 TOOLS
  • BrowserStackReal device cloud
  • Sauce LabsDevice cloud
  • Xcode SimulatorAny iOS version
  • Apple ConfiguratorDevice set-up

Debug & profiling

What is happening on the device.

04 TOOLS
  • XcodeBuilds, logs, debugger
  • InstrumentsTime, memory, energy
  • Xcode OrganizerCrashes, hangs, battery
  • ConsoleDevice logs

Automation

Repeatable checks on every build.

04 TOOLS
  • XCUITestNative UI tests
  • AppiumiOS & Android automation
  • MaestroSimple mobile UI flows
  • FastlaneBuilds & screenshots

Beta & release

From TestFlight to the App Store.

03 TOOLS
  • TestFlightBeta builds & testers
  • App Store ConnectReview, release, analytics
  • Firebase CrashlyticsCrash reports

Security & network

What the app sends and stores.

05 TOOLS
  • MobSFMobile security scans
  • Charles ProxyNetwork inspection
  • ProxymanNetwork debugging on Mac
  • Burp SuiteAPI & traffic testing
  • FridaRuntime analysis

Management

Plans, bugs and results.

03 TOOLS
  • JiraBug tracking
  • TestRailTest management
  • SlackTeam updates

See every tool we use on our technology stack page →

[ Case Studies ]

iOS apps we’ve tested

Each one links to the full write-up by the engineers who ran it.

All case studies →

[ Ways to work ]

Six ways to get iOS testing done

A check before every App Store release, a new iOS beta or an iOS specialist in your team. You can switch as your app grows.

Not sure which fits? Find your model in four questions or compare all six.

[ FAQ ]

iOS app testing questions, answered

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[ Contact us ]

Get an iOS device matrix for your app

✓ Free one-week POC✓ NDA before access✓ A QA lead replies the same day

[ Keep exploring ]

Other testing services

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